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NHL '94 : ウィキペディア英語版
NHL '94

''NHL '94'' is an ice hockey game by EA Sports for the Sega Mega Drive/Genesis, Super Nintendo and Sega CD, as well as the first release for the PC (DOS), simply titled "NHL Hockey", without the "94" in the title. The game is officially licensed from the National Hockey League and the NHL Players' Association. Being the third game in the ''NHL'' series media franchise, it was released in October 1993.〔("Electronic Gaming Monthly - October 1993" )〕 ''NHL '94'' is included as #47 on IGN's Top 100 Games of All-Time〔("IGN's Top 100 Games of All Time" )〕 and is named All-Time Greatest Sports Video Game by Boston.com.〔("All Time Greatest Sports Video Game - Boston.com" )〕 It was also ranked second by ESPN on its all-time sports video games rankings.
==Gameplay==

Just like its predecessors -- ''NHL Hockey'' and ''NHLPA Hockey '93'' -- ''NHL '94'' was designed to give gamers the most realistic hockey experience possible. The game maintained the series' signature vertical camera angle, which offered the player distinct gameplay and strategic advantages over contemporary side-view hockey games, and kept the 2D sprite character models of ''NHLPA '93'' (albeit with some new animations). While today such a lack of graphical change from year to year would be criticized by players, the ''NHLPA '93'' framework was regarded as the most groundbreaking hockey engine ever made—meaning that ''NHL '94'' was able to build on the basic aspects of the game, such as the isometric rink view and basic controls. However, ''NHLPA '93'' lacked such features as goalie control, shootouts, penalty shots, bench and board checks, saving player records, flip passes and auto line changes. By programming a substantial number of realistic hockey features, the programmer of ''NHL'94'', Mark Lesser, along with the crew at EA Sports, was able to turn the game into one of the most widely acclaimed sports games ever made, and a game that still has an extensive cult following to this day, such as (NHL94.com )
Many improvements were made to the engine by EA between 1992 and 1993. Notably, ''NHL '94'' introduced the "one timer", an authentic hockey move where a player shoots the puck directly off of a pass; ''NHL '94'' 's one-timer was in fact so devastating that it would become the scoring method of choice for most players. However, other techniques such as "the duper" and "the move" remain quite popular and effective scoring tactics, not to mention the sometimes used b-button shot and the somewhat controversial garbage goal (Rumpke goal) technique. Because of ''NHL 94'' 's (mostly) realistic and action-packed gameplay, the game is almost universally considered the best hockey game of its generation, and is frequently mentioned in "all-time top sports game" lists.〔http://www.nhl94.com NHL94.com〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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